const std = @import("std"); const slurp = @import("util/file.zig").slurp; var gpa = std.heap.GeneralPurposeAllocator(.{}){}; const allocator = gpa.allocator(); const Hand = enum(u8) { Rock = 1, Paper = 2, Scissors = 3 }; const Outcome = enum(u8) { Win = 6, Draw = 3, Lose = 0 }; const KV = struct { @"0": []const u8, @"1": Hand }; const Player_A_KV = std.ComptimeStringMap(Hand, [_]KV{ .{ .@"0" = "A", .@"1" = .Rock }, .{ .@"0" = "B", .@"1" = .Paper }, .{ .@"0" = "C", .@"1" = .Scissors }, }); const Player_B_KV = std.ComptimeStringMap(Hand, [_]KV{ .{ .@"0" = "X", .@"1" = .Rock }, .{ .@"0" = "Y", .@"1" = .Paper }, .{ .@"0" = "Z", .@"1" = .Scissors }, }); pub fn main() !void { const file_buffer = try slurp(allocator, "./input"); defer allocator.free(file_buffer); var iter = std.mem.split(u8, file_buffer, "\n"); var score: u16 = 0; while (iter.next()) |line| { if (line.len > 0) { score += match( Player_A_KV.get(&[_]u8{line[0]}).?, Player_B_KV.get(&[_]u8{line[2]}).?, ); } } std.debug.print("{d}\n", .{score}); } fn match(a: Hand, b: Hand) u8 { switch (b) { .Rock => { switch (a) { .Rock => return @enumToInt(b) + @enumToInt(Outcome.Draw), .Paper => return @enumToInt(b) + @enumToInt(Outcome.Lose), .Scissors => return @enumToInt(b) + @enumToInt(Outcome.Win), } }, .Paper => { switch (a) { .Rock => return @enumToInt(b) + @enumToInt(Outcome.Win), .Paper => return @enumToInt(b) + @enumToInt(Outcome.Draw), .Scissors => return @enumToInt(b) + @enumToInt(Outcome.Lose), } }, .Scissors => { switch (a) { .Rock => return @enumToInt(b) + @enumToInt(Outcome.Lose), .Paper => return @enumToInt(b) + @enumToInt(Outcome.Win), .Scissors => return @enumToInt(b) + @enumToInt(Outcome.Draw), } }, } }