const std = @import("std"); const Result = @import("util/aoc.zig").Result; pub fn puzzle_1(input: []const u8) Result { var iter = std.mem.split(u8, input, "\n"); var i: usize = 0; mainLoop: while (iter.next()) |line| { var buf = std.mem.zeroes([4]u32); var buf_idx: usize = 0; for (line) |c, idx| { if (buf_idx > 3) buf_idx = 0; buf[buf_idx] = @as(u32, 1) << @intCast(u5, c - 97); // 97 == 'a' buf_idx += 1; if (@popCount(buf[0] | buf[1] | buf[2] | buf[3]) == 4) { i = idx + 1; break :mainLoop; } } } return .{ .int = @intCast(i32, i) }; } pub fn puzzle_2(input: []const u8) Result { var iter = std.mem.split(u8, input, "\n"); var i: usize = 0; mainLoop: while (iter.next()) |line| { var buf = std.mem.zeroes([14]u32); var buf_idx: usize = 0; for (line) |c, idx| { if (buf_idx > 13) buf_idx = 0; buf[buf_idx] = @as(u32, 1) << @intCast(u5, c - 97); // 97 == 'a' buf_idx += 1; const hammer: u32 = blk: { var hidx: usize = 0; var tmp: u32 = 0; while (hidx < 14) : (hidx += 1) tmp |= buf[hidx]; break :blk tmp; }; if (@popCount(hammer) == 14) { i = idx + 1; break :mainLoop; } } } return .{ .int = @intCast(i32, i) }; }