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authorChristian Segundo2022-12-03 19:28:32 +0100
committerChristian Segundo2022-12-03 19:28:32 +0100
commitee6c6e975dabc6c14f7e8e62e2de1551a431cc7a (patch)
tree834829061b796f3e6168ec1d6b7e1e8ff4469934 /day-2/main.zig
parent78fa87cd43cd18f2f9ec4a04c45bcb8036143fd8 (diff)
downloadadvent-of-zig-2022-ee6c6e975dabc6c14f7e8e62e2de1551a431cc7a.tar.gz
refactor to use a meta test
Diffstat (limited to 'day-2/main.zig')
-rw-r--r--day-2/main.zig122
1 files changed, 82 insertions, 40 deletions
diff --git a/day-2/main.zig b/day-2/main.zig
index 4053caa..f493580 100644
--- a/day-2/main.zig
+++ b/day-2/main.zig
@@ -1,68 +1,110 @@
const std = @import("std");
const slurp = @import("util/file.zig").slurp;
-var gpa = std.heap.GeneralPurposeAllocator(.{}){};
-const allocator = gpa.allocator();
-
const Hand = enum(u8) { Rock = 1, Paper = 2, Scissors = 3 };
const Outcome = enum(u8) { Win = 6, Draw = 3, Lose = 0 };
-const KV = struct { @"0": []const u8, @"1": Hand };
+const KV_Hand = struct { @"0": []const u8, @"1": Hand };
+const KV_Outcome = struct { @"0": []const u8, @"1": Outcome };
-const Player_A_KV = std.ComptimeStringMap(Hand, [_]KV{
+const Player_A_KV = std.ComptimeStringMap(Hand, [_]KV_Hand{
.{ .@"0" = "A", .@"1" = .Rock },
.{ .@"0" = "B", .@"1" = .Paper },
.{ .@"0" = "C", .@"1" = .Scissors },
});
-const Player_B_KV = std.ComptimeStringMap(Hand, [_]KV{
+const Player_B_KV = std.ComptimeStringMap(Hand, [_]KV_Hand{
.{ .@"0" = "X", .@"1" = .Rock },
.{ .@"0" = "Y", .@"1" = .Paper },
.{ .@"0" = "Z", .@"1" = .Scissors },
});
-pub fn main() !void {
- const file_buffer = try slurp(allocator, "./input");
- defer allocator.free(file_buffer);
+const Outcome_KV = std.ComptimeStringMap(Outcome, [_]KV_Outcome{
+ .{ .@"0" = "X", .@"1" = .Lose },
+ .{ .@"0" = "Y", .@"1" = .Draw },
+ .{ .@"0" = "Z", .@"1" = .Win },
+});
+
+const match_impl = struct {
+ fn puzzle_1(a: Hand, b: Hand) u8 {
+ switch (b) {
+ .Rock => {
+ switch (a) {
+ .Rock => return @enumToInt(b) + @enumToInt(Outcome.Draw),
+ .Paper => return @enumToInt(b) + @enumToInt(Outcome.Lose),
+ .Scissors => return @enumToInt(b) + @enumToInt(Outcome.Win),
+ }
+ },
+ .Paper => {
+ switch (a) {
+ .Rock => return @enumToInt(b) + @enumToInt(Outcome.Win),
+ .Paper => return @enumToInt(b) + @enumToInt(Outcome.Draw),
+ .Scissors => return @enumToInt(b) + @enumToInt(Outcome.Lose),
+ }
+ },
+ .Scissors => {
+ switch (a) {
+ .Rock => return @enumToInt(b) + @enumToInt(Outcome.Lose),
+ .Paper => return @enumToInt(b) + @enumToInt(Outcome.Win),
+ .Scissors => return @enumToInt(b) + @enumToInt(Outcome.Draw),
+ }
+ },
+ }
+ }
+
+ fn puzzle_2(a: Hand, b: Outcome) u8 {
+ switch (a) {
+ .Rock => {
+ switch (b) {
+ .Win => return @enumToInt(b) + @enumToInt(Hand.Paper),
+ .Lose => return @enumToInt(b) + @enumToInt(Hand.Scissors),
+ .Draw => return @enumToInt(b) + @enumToInt(Hand.Rock),
+ }
+ },
+ .Paper => {
+ switch (b) {
+ .Win => return @enumToInt(b) + @enumToInt(Hand.Scissors),
+ .Lose => return @enumToInt(b) + @enumToInt(Hand.Rock),
+ .Draw => return @enumToInt(b) + @enumToInt(Hand.Paper),
+ }
+ },
+ .Scissors => {
+ switch (b) {
+ .Win => return @enumToInt(b) + @enumToInt(Hand.Rock),
+ .Lose => return @enumToInt(b) + @enumToInt(Hand.Paper),
+ .Draw => return @enumToInt(b) + @enumToInt(Hand.Scissors),
+ }
+ },
+ }
+ }
+};
- var iter = std.mem.split(u8, file_buffer, "\n");
+pub fn puzzle_1(input: []u8) u16 {
+ var iter = std.mem.split(u8, input, "\n");
var score: u16 = 0;
while (iter.next()) |line| {
- if (line.len > 0) {
- score += match(
- Player_A_KV.get(&[_]u8{line[0]}).?,
- Player_B_KV.get(&[_]u8{line[2]}).?,
- );
- }
+ score += match_impl.puzzle_1(
+ Player_A_KV.get(&[_]u8{line[0]}).?,
+ Player_B_KV.get(&[_]u8{line[2]}).?,
+ );
}
- std.debug.print("{d}\n", .{score});
+ return score;
}
-fn match(a: Hand, b: Hand) u8 {
- switch (b) {
- .Rock => {
- switch (a) {
- .Rock => return @enumToInt(b) + @enumToInt(Outcome.Draw),
- .Paper => return @enumToInt(b) + @enumToInt(Outcome.Lose),
- .Scissors => return @enumToInt(b) + @enumToInt(Outcome.Win),
- }
- },
- .Paper => {
- switch (a) {
- .Rock => return @enumToInt(b) + @enumToInt(Outcome.Win),
- .Paper => return @enumToInt(b) + @enumToInt(Outcome.Draw),
- .Scissors => return @enumToInt(b) + @enumToInt(Outcome.Lose),
- }
- },
- .Scissors => {
- switch (a) {
- .Rock => return @enumToInt(b) + @enumToInt(Outcome.Lose),
- .Paper => return @enumToInt(b) + @enumToInt(Outcome.Win),
- .Scissors => return @enumToInt(b) + @enumToInt(Outcome.Draw),
- }
- },
+pub fn puzzle_2(input: []u8) u16 {
+ var iter = std.mem.split(u8, input, "\n");
+
+ var score: u16 = 0;
+
+ while (iter.next()) |line| {
+ score += match_impl.puzzle_2(
+ Player_A_KV.get(&[_]u8{line[0]}).?,
+ Outcome_KV.get(&[_]u8{line[2]}).?,
+ );
}
+
+ return score;
}